Custom DKC Moves Using Original Sprite Graphics

This topic will be for creating custom moves for the DKC Cast using the original sprite frames found in the ROM. Now that Simion's extractor can extract individual sprite frames it should be easier to experiment with this idea.
Basic Guidelines:
- Only use sprites found in the original ROM. No mixing sprites with other DKC games.
- No obviously silly ideas. Try to make them practical/original. Something maybe Rare would have put in the game.
- Since recompressing sprites back into the ROM is difficult, only change the pallets around. Use what you have in the ROM. Basically just mix and match sprite frames and change pallets to create a new move or animation.
- Do not alter the original sprite frames themselves. If we want the sprite animations to look as close to Rare quality as possible we should not mess around with their artwork! It would also make the ROM look obviously hacked. We don’t want that…At least I don’t…
I know the guidelines sound strict but the idea of this is to just use what we have in the original ROM. If one day Simion (or anyone else) can mess around with sprite pointers or whatever we can then put these custom sprite sequences back into the game. Or maybe we can at least use them in the DKC Level Builder once it’s finished.
Unfortunately I don’t have any examples to start off with. But…
‘If’ you want to see what you can come up with, be creative and Have Fun!
Basic Guidelines:
- Only use sprites found in the original ROM. No mixing sprites with other DKC games.
- No obviously silly ideas. Try to make them practical/original. Something maybe Rare would have put in the game.
- Since recompressing sprites back into the ROM is difficult, only change the pallets around. Use what you have in the ROM. Basically just mix and match sprite frames and change pallets to create a new move or animation.
- Do not alter the original sprite frames themselves. If we want the sprite animations to look as close to Rare quality as possible we should not mess around with their artwork! It would also make the ROM look obviously hacked. We don’t want that…At least I don’t…
I know the guidelines sound strict but the idea of this is to just use what we have in the original ROM. If one day Simion (or anyone else) can mess around with sprite pointers or whatever we can then put these custom sprite sequences back into the game. Or maybe we can at least use them in the DKC Level Builder once it’s finished.
Unfortunately I don’t have any examples to start off with. But…
‘If’ you want to see what you can come up with, be creative and Have Fun!